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propertool
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Joined: Aug 25, 2004
Posts: 66

PostPosted: Wed Aug 03, 2005 7:40 am    Post subject: Reply with quote

Thanks for adding this functionality Nayl.

One thing I notice is that when I bring up Modify Existing Character, it is not showing any of my existing flags, however they still show on the Flag Tracking page.
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propertool
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Joined: Aug 25, 2004
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PostPosted: Wed Aug 03, 2005 7:49 am    Post subject: Reply with quote

That makes sense. AD is the only flag that doesn't seem to wanna stick for me.

Thanks.
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Celephane
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Joined: Jan 21, 2005
Posts: 347
Location: Seattle, WA

PostPosted: Wed Aug 03, 2005 9:25 am    Post subject: Reply with quote

Done.
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Korinne
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Joined: Mar 19, 2004
Posts: 1184
Location: San Jose, CA

PostPosted: Wed Aug 03, 2005 10:03 am    Post subject: Reply with quote

Thanks Naylyn !

Just an oddity...I can't see any of the new flags you added when I click on the flag tracking module. Is that something wrong on my end ?


/hugs
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Olidan
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Joined: Apr 27, 2004
Posts: 703

PostPosted: Wed Aug 03, 2005 12:14 pm    Post subject: Reply with quote

2 things - as long as your tinkering around in there.....

1 is simple and rather insignificant anyway - the unmodified tradeskill cap on everything (well maybe not fishing) has been raised to 300.

the other is the flag called Completed Qvic - I am unsure what this refers to..... my understanding is that Qvic is kind of like KT - just sort of a pass through zone - IE the only 2 zones that lie past Qvic are Tvexu and Tacvi - and the way you get flagged for those zones does not happen in Qvic..... I could be wrong in this so if someone with the flags can enlighten me that would rock
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Bonny
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Joined: Mar 30, 2004
Posts: 23
Location: Oklahoma

PostPosted: Thu Aug 04, 2005 1:12 pm    Post subject: !! Reply with quote

Thats because hes too busy driving around in his new car...../bonk Nay ! Shocked
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Korinne
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PostPosted: Thu Aug 04, 2005 2:44 pm    Post subject: Reply with quote

What kind of car did you get ?
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Muvar
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Joined: Apr 09, 2005
Posts: 34

PostPosted: Thu Aug 04, 2005 4:07 pm    Post subject: GoD flags as I understand them Reply with quote

I haven't looked at what you have for flags..just dropped in to stay caught up.

Here is the "new" way GoD flagging works.

Complete Tipt = KT flagged
Complete Ikkinz 1-4 and Uqua = Qvic (once hand ins are complete) OR
Complete alt access quest (too long to list all the stuff)
Complete Inktu'ta = Txevu flagged (once hand ins are complete) OR
Complete alt Txevu access quest (worse then Qvic alt access I hear)
Complete Txevu by beating boss (name dude at end)= Tacvi flagged

Oh and Uqua instance and zone in is via Yxetta.
Qvic gives you access to normal zones you can get to from KT (which provides sole access to Ikkinz group and raid trials) plus you have access to Txevu zone and Instance NPC for Inktu'ta (which becomes active zone in Qvic once you get it just like Ikkinz ones).

Txevu zone gives you access to Tacvi

Hope this helps if you cared Smile

P.S. This is assuming you are doing these flags for the first time. You can skip Ikkinz 1-3 and complete only Ikkinz 4 and Uqua to get flagged for Qvic (assuming the raid leaders have the keys), so i suppose the flag tracker should only ask for those 2.
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Celephane
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Joined: Jan 21, 2005
Posts: 347
Location: Seattle, WA

PostPosted: Thu Aug 04, 2005 4:17 pm    Post subject: Reply with quote

/boggle

I care, but I don't get it
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Muvar
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Joined: Apr 09, 2005
Posts: 34

PostPosted: Thu Aug 04, 2005 8:38 pm    Post subject: Reply with quote

Mysticat wrote:
/boggle

I care, but I don't get it


/comfort
Well half the problem is people in that world (Discord) can't spell worth a damn Smile
Don't worry it took me forever to figure it out too. I had to get the flags for it to make sense. I suppose it was worse with PoP when it first came out. I mean hell it's still confusing now Razz

P.S. Tacvi is a flag also. I think you missed that one.
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Muvar
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PostPosted: Tue Aug 09, 2005 12:48 pm    Post subject: Reply with quote

Vxed and Rondo no longer required for KT, that was the old requirement. It has since been changed.
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Olidan
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PostPosted: Tue Aug 09, 2005 4:58 pm    Post subject: Reply with quote

Muvar wrote:
Vxed and Rondo no longer required for KT, that was the old requirement. It has since been changed.



we were thinking they might still be needed for purposes of zoning out of KT
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Beowyce
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Joined: May 25, 2004
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PostPosted: Wed Aug 10, 2005 7:41 am    Post subject: Reply with quote

Think all you need for Qvic is Ikky4 and Uqua

Follow these simple steps:

1. In KT, head over to Tublik Narwethar
2. Be invis
3. Say 'Progress update'
4. Hand in the piece you won from Ikky 4, but have Uqua piece on you
5. He will give it back with a bunch of yellow text
6. Zone into QVIC through KT

After you zone in through QVIC from KT, you can then use the npc outside the KT stone (in Natimbi) to port directly to QVIC.
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Sareen
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Joined: Dec 11, 2004
Posts: 105
Location: Irving, Texas

PostPosted: Wed Aug 10, 2005 11:43 am    Post subject: Reply with quote

The chamber flag is misleading for one reason.... Those of us who got SRT access through the alternate method and haven't finished with say, RZ, still show as chamber flagged, even though we aren't.
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Atheka
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Joined: Jul 21, 2004
Posts: 26

PostPosted: Wed Aug 10, 2005 1:20 pm    Post subject: Reply with quote

I 'm KT flagged, but don't see a way to mark that in the new flag system.

I have Tipt, Vexed and the 4 sewers.

Atheka
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Muvar
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Joined: Apr 09, 2005
Posts: 34

PostPosted: Wed Aug 10, 2005 1:43 pm    Post subject: Reply with quote

Although I got my KT flag by completing tipt, vxed and the sewers...my shaman only did tipt and has the same access as me. I don't think it's required for anything now...well I think there may be a level requirement if you do tipt only though. I can't remember Sad /boggle
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Culdahl
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Joined: Jun 02, 2005
Posts: 1019
Location: Camas, WA

PostPosted: Wed Aug 10, 2005 5:42 pm    Post subject: Reply with quote

Naylyn wrote:
From what I understand, tipt is what gives you the kt flag.

Please be more specific on what constitutes you on being able to click into SolRo's chamber in SolRo Tower. Right now it is calculated just by seeing if you have the 5 minis.


You need the 5 minis + RZTW to be chamber flagged...I'm not entirely sure if you need the other zekks as well, but I'm certain on RZTW.
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Beowyce
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Joined: May 25, 2004
Posts: 11

PostPosted: Sat Aug 13, 2005 6:04 am    Post subject: Reply with quote

I am sure that AH is planning to hit Time somewhere in the future. For numbers some members might have gotten the Alt. Access to Time because guilds like mine are not doing the EP gods again, they just hit time and give out the Time Phased Quintessence
http://everquest.allakhazam.com/db/item.html?item=33307

This can be used to get your numbers into Time so I think it might be good to list it there?? Just a suggestion.
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Celephane
Officer


Joined: Jan 21, 2005
Posts: 347
Location: Seattle, WA

PostPosted: Sat Feb 18, 2006 10:12 am    Post subject: Reply with quote

/BUMP
This lists some really good GoD progression info. The names get really confusing until you do them, as someone mentions here.
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