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Applicant Requirements




Applicant Requirements
Below you'll see the current minimum requirements for applying to After Hours. While you will be unable to apply without these requirements it does not follow that you will be guaranteed a position if you do meet them. Our attendance in After Hours fluctuates, as does our demand and capacity of classes. If you are denied application or if your promotion to membership is denied you are encouraged to reapply again in the future, at a time when we're in more demand for raiders or specifically your class.


Level
Level 85 minimum.

Attitude
After Hours is a family and we do not tolerate bickering and arguing. You will treat everyone with respect and kindness, or you will not have a place in our family. This includes your behavior outside of raids too, so think carefully before you train or ninja anyone.

Obedience
We operate by a hierarchy of orders and you will follow the orders given to you regardless of your confidence in them. After Hours is a compassionate organization however and we do actively encourage feedback and constructive criticism. The correct course of action is to suggest an alternative if you feel you have important information, but then surrender the point if it's overruled. Typically there are many ways to achieve an objective, but when raiders all attempt them in different ways at once, we fail.

Rules
After Hours is an old organization and has accumulated specific rules designed to make raids smooth and successful. You are expected to know them in depth, but are always welcome to ask questions if unsure. The rules can be found here.

Flags
None required for current target list

Equipment
Currently we have no equipment requirements, but owning your 2.0 is a factor for when we consider certain classes including cleric, bard, shaman and druid.

AAs
At a minimum you will need the following AAs; please scroll down to find your class.

Bard
Combat Agility 5
Combat Stability 5
Innate Run Speed 5
Natural Durability 4
Mystical Attuning 5
Combat Fury 3
Mental Clarity 3
Weapon Affinity 2
Advanced Trap Neg 2
Ambidexterity 1
Bladed song 2
Cacophony 2
Dance of the blade 2
Dirge of the sleepwalker 2
Extended Notes 4
Fading Memories 1
Fierce eye 1
Funeral Dirge 1
Instrument Mastery 3
Quick time 2
Singing Mastery 3
Sonachies Crescendo 1
Song of stone 2
(300 AAs)

Beastlord
Combat Agility 12
Combat Stability 12
Innate Run Speed 3
Natural Durability 6
Combat Furry 4
Pet Affinity 1
Quick Buff 3
Spell Casting Reinforcement 3
Weapon Affinity 4
Ambidexterity 1
Beastlords Feral Kick 1
Bestial Alignment 3
Bestial Frenzy 10
Bite of the Asp 1
Feral Swipe 3
Focused Paragon of the Spirit 5
Group Bestial Alignment 1
Group Shrink 1
Hastened Focused Paragon 3
Mass Group Buff
Natural Invis 1
Pact of the Wurine 1
Paragon of the Spirit 6
Pet Discipline 1
Physical Enhancement 1
Spell Casting Reinforcement Mastery 1
Warder's Alacrity 10
Warder's Flurry/Wrath 10
(500 AAs)

Berserkers
Combat Agility 8
Combat Stability 8
Innate Run Speed 3
Natural Durability 3
Ferocity 6
Ingenuity 3
Punishing Blade 6
Weapon Affinity 5
Blinding Flurry 4
Cascading Rage 3
Combat Fury 6
Cry of Battle
Echoing Cries 3
Flurry 12
Hastened Warcry 2
Physical Enhancement 1
Rampage
Reckless Abandon 2
Savage Spirit 3
Throwing Mastery 3
Untamed Rage 3
(400 AAs)

Cleric
Combat Agility 3
Combat Stability 3
Innate run speed 3
Natural durability 3
Group Perfected Invis vs. Undead 1
Healing Adept 9
Healing Boon 6
Healing Gift 8
Mnemonic Retention 2
Persistent Casting 3
Quick Buff 3
Radiant Cure 5
Spell Casting Mastery 3
Spell Casting Reinforcement 3
Spell Casting Subtlety 3
Bestow Divine Aura 1
Celestial Regeneration 6
Divine Arbitration 3
Group Purify Soul 1
Mass Group Buff
Purify Soul 1
Spell Casting Reinforcement Mastery 1
Touch of the Divine 3
(350 AAs)

Druid
Combat Agility 3
Combat Stability 3
Innate run speed 3
Natural durability 3
Fury of Magic 3
Healing Adept 9
Hastened Curing 3
Healing Gift 8
Mnemonic Retention 2
Persistent Casting 3
Quick Buff 3
Quickened Radiant Cure 3
Radiant Cure 6
Spell Casting Mastery 3
Spell Casting Reinforcement 3
Spell Casting Subtlety 3
Call of the Wild 1
Convergence of the Spirits 1
Entrap 1
Fortified Survival 3
Hastened Call of the Wild 3
Mass Group Buff
Shared Camoflage
Spell Casting Reinforcement Mastery 1
Spirit of Wood 4
(350 AAs)

Enchanter
Combat Agility 3
Combat Stability 3
Innate run speed 3
Natural durability 3
Mnemonic Retention 2
Persistent Casting 3
Quick Buff 3
Spell Casting Mastery 3
Spell Casting Reinforcement 3
Spell Casting Subtlety 3
Aurora Mastery 1
Beguiler's Directional Banishment 1
Eldrich Rune 6
Enhanced Forgetfulness 5
Gather Mana 1
Group Prefect Invis 1
Hastened Gathering 3
Mana Draw 1
Mesmerization Mastery 3
Mass Group Buff
Self Stasis 1
Spell Casting Reinforcement Mastery 1
Total Domination 6
(300 AAs)

Magician
Combat Agility 2
Combat Stability 2
Innate run speed 3
Natural durability 3
Destructive Fury 1
Fury of Magic 6
Gift of Exquisite Radiant Mana 1
Gift of Mana 3
Gift of Radiant Mana 1
Mnemonic Retention 2
Persistent Minion 1
Pet Affinity 1
Secondary Forte 1
Spell Casting Expertise 1
Spell Casting Fury 3
Spell Casting Mastery 3
Spell Casting Reinforcement 3
Spell Casting Subtlety 6
Summon Companion 1
Suspended Minion 2
Advanced Pet Discipline 2
Call of the Hero 1
Companion of Necessity 1
Elemental Alacrity 6
Frenzied Burnout 2
Group Perfect Invisibility 1
Host of the Elements 1
Malosinete 1
Mend Companion 1
Pet Discipline 1
Quick Damage 3
Quick Summoning 3
Replenish Companion 4
Servant of Ro 1
Shield Block 3
Spell Casting Reinforcement Mastery 1
Turn Summoned 1
(400 AAs)

Monk
Combat Agility 12
Combat Stability 12
Innate Run Speed 5
Natural Durability 6
Combat Fury 6
Ferocity 6
Ingenuity 3
Weapon Affinity 5
Veterans Wrath 3
Ambidexterity 1
Critical Mend 4
Dragon Punch 1
Hastened Mend 3
Imitate Death 1
Physical Enhancement 1
Purify Body 1
Rapid Feign Death 3
Rapid Strikes 10
Stonewall 3
Technique of Master Wu 8
(400 AAs)

Necromancer
Combat Agility 3
Combat Stability 3
Innate run speed 3
Natural durability 3
Mnemonic Retention 2
Critical affliction 6
Pet Affinity 1
Spell Casting Fury 3
Spell Casting Mastery 3
Spell Casting Subtlety 3
Advanced Pet Discipline 1
Affliction Mastery 3
Army of dead
Blood Tithe 2
Call to Corpse
Destructive Cascade 4
Life Burn
Mass Group Buff
Pet Discipline 1
Summon remains
Theft of life 6
Wake the Dead
Willful Death 3
(301 AAs)

Paladin
Combat Agility 20
Combat Stability 20
Innate Run Speed 3
Natural durability 6
Planar Power 15
Combat Furry 6
Group Perfected Invis vs. Undead 1
Healing Adept 6
Healing Gift 6
Mnemonic Retention 2
Radiant Cure 5
Fear Resistance 3
Spell Casting Reinforcement 3
Veterans Wrath 1
Weapon Affinity 1
Divine Aura 1
Fearless 1
Gift of resurrection 1
Hand of Piety 12
Lay Hands 12
Planar durability 3
Physical Enhancement 1
Mass Group Buff 1
Slay Undead 6
(550 AAs)

Rangers
Combat Agility 8
Combat Stability 8
Innate Run Speed 3
Natural Durability 3
Ferocity 6
Mnemonic Retention 2
Spell Casting Reinforcement 3
Weapon Affinity 5
Ambidexterity 1
Archery Mastery 3
Auspice of the Hunter 4
Combat Fury 6
Endless Quiver 1
Group Guardian of the Forest 1
Guardian of the Forest 4
Lighting Strikes 6
Outriders Accuracy 1
Outriders Attack 1
Outriders Evasion 1
Physical Enhancement 1
Precision of the Pathfinder 6
Ranged Finesse 3
Shared Cammo 1
Sinister Strikes 1
Spell Casting Reinforcement Mastery 1
Veterans Wrath 3
(400 AAs)

Rogues
Combat Agility 8
Combat Stability 8
Innate Run Speed 5
Natural Durability 3
Burst of Power 3
Fear Resistance 3
Ferocity 6
Ingenuity 3
Ambidexterity 1
Chaotic Stab 1
Combat Fury 6
Escape 1
Hasty Exit 6
Hastened Stealth 3
Physical Enhancement 1
Precise Strikes 1
Precision 6
Rogues Fury 3
Shroud of Stealth 1
Sinister Strikes 1
Triple Backstab 10
Veterans Wrath 3
(400 AAs)

Shadow Knights
Combat Agility 20
Combat Stability 20
Innate Run Speed 3
Natural durability 6
Planar Power 15
Combat Fury 6
Group Perfected Invis vs. Undead
Spell Casting Fury 3
Weapon Affinity 3
Veterans Wrath 2
Consumption of the Soul 7
Harm touch 15
Knight's Advantage 3
Physical Enhancement 1
Planar Durability 3
Shield Block 3
Soul Abrasion 5
Theft of Life 10
Touch of the Cursed 5
Touch of the Wicked 2
(550 AAs)

Shaman
Combat Agility 3
Combat Stability 3
Innate run speed 3
Natural durability 3
Critical affliction 6
Healing Adept 9
Healing Boon 4
Healing Gift 8
Mnemonic Retention 2
Quick Buff 3
Radiant Cure 5
Spell Casting Mastery 3
Spell Casting Reinforcement 3
Spell Casting Subtlety 6
Affliction Mastery 3
Ancestral Aid 3
Cannibalization 3
Call of the Wild 1
Hastened Call of the Wild 4
Mass Group Buff 1
Spell Casting Reinforcement Mastery 1
(355 AAs)

Warrior
Combat Agility 20
Combat Stability 20
Innate Run Speed 3
Natural Durability 6
Planar Power 15
Double Riposte 3
Ferocity 6
Ingenuity 3
Slippery Attacks 5
Weapon Affinity 5
Ambidexterity 1
Area Taunt 1
Blast of Anger 1
Combat Fury 6
Dauntless Perseverance 1
Flurry 15
Grappling Strike 1
Hastened Defiance 3
Hastened Fortitude Discipline 3
Hastened Instigation 3
Hold the Line 2
Infused by Rage 5
Physical Enhancement 1
Planar Durability 3
Press the Attack 1
Rampage 1
Stalwart Endurance 3
Warlords Tenacity 3
(650 AAs)

Wizard
Combat Agility 3
Combat Stability 3
Innate run speed 3
Natural durability 3
Gift of Exquisite Radiant Mana 1
Gift of Mana 3
Gift of Radiant Mana 1
Hasted Silent Casting 6
Mnemonic Retention 2
Persistent Casting 3
Silent Casting 3
Spell Casting Expertise 1
Spell Casting Fury 3
Spell Casting Mastery 3
Spell Casting Reinforcement 3
Spell Casting Subtlety 5
Arcane Overkill 2
Arcane Whisper 1
Destructive Fury 6
Focus of Arcanum 1
Frenzied Devastation 3
Group Prefect Invis 1
Harvest of Druzzil 3
Mana Blast 1
Mana Blaze 1
Mana Burn 1
Mind Crash 2
Prolonged Destruction 6
Quick Damage 3
Spell Casting Fury Mastery 6
Spell Casting Reinforcement Mastery 1
(400 AAs)









Is any of the information here incorrect or out of date? Please post your suggested changes here: Correcting Bad Information








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Published on: 2009-08-07 (9574 reads)

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